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✍️ Content Creation
✓ Enhanced Data
Sprite Animator
Generate animated pixel art sprites from any image using AI.
- Rating
- 4.7 (217 reviews)
- Downloads
- 6,882 downloads
- Version
- 1.0.0
Overview
Generate animated pixel art sprites from any image using AI.
Complete Documentation
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Sprite Animator
Generate animated pixel art sprites from any image. Uses nano-banana-pro (Gemini) to create a 16-frame sprite sheet in a single request, then assembles it into an animated GIF.
Quick Start
bash
# Wave animation (default 16 frames)
uv run --with sprite-animator sprite-animator -i photo.png -o sprite.gif -a wave
# Bounce animation with larger sprites
uv run --with sprite-animator sprite-animator -i avatar.png -o bounce.gif -a bounce -s 256
# Keep the raw sprite sheet and individual frames
uv run --with sprite-animator sprite-animator -i pet.jpg -o dance.gif -a dance --keep-sheet --keep-frames
Animations
| Type | Description |
|---|---|
| idle | Subtle breathing + blinking loop |
| wave | Arm raises, waves back and forth, lowers |
| bounce | Crouch → jump → land → recover |
| dance | Lean, spin, jump — fun and energetic |
Options
| Flag | Description |
|---|---|
| -i, --input | Input image (photo, drawing, etc.) |
| -o, --output | Output GIF path |
| -a, --animation | Animation type: idle, wave, bounce, dance (default: idle) |
| -d, --duration | Frame duration in ms (default: 100) |
| -s, --size | Output sprite size in px (default: 128) |
| -r, --resolution | Generation resolution: 1K or 2K (default: 1K) |
| --keep-sheet | Save the raw sprite sheet |
| --keep-frames | Save individual frame PNGs |
| -v, --verbose | Verbose output |
How It Works
- Creates a labeled 4x4 grid template (16 cells)
- Sends the template + source image to Gemini in ONE request
- AI fills each cell with a pixel art frame following the animation sequence
- Frames are extracted from the sheet and assembled into a looping GIF
Source
https://github.com/Olafs-World/sprite-animator
Installation
Terminal bash
openclaw install sprite-animator
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💻Code Examples
example.sh
# Wave animation (default 16 frames)
uv run --with sprite-animator sprite-animator -i photo.png -o sprite.gif -a wave
# Bounce animation with larger sprites
uv run --with sprite-animator sprite-animator -i avatar.png -o bounce.gif -a bounce -s 256
# Keep the raw sprite sheet and individual frames
uv run --with sprite-animator sprite-animator -i pet.jpg -o dance.gif -a dance --keep-sheet --keep-framesTags
#image_and-video-generation
Quick Info
Category Content Creation
Model Claude 3.5
Complexity One-Click
Author awlevin
Last Updated 3/10/2026
🚀
Optimized for
Claude 3.5
Ready to Install?
Get started with this skill in seconds
openclaw install sprite-animator
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